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LAPG Sliderail Tactical Light

Here's a Tactical weapon light that I've been working on as a Fusion 360 practice. I had a lot of fun learning Fusion 360 and implementing it to my game asset creation workflow.
Software used:
Fusion 360
3DS Max for unwrapping and fixing some topology
Substance Painter for Texturing
Marmoset Toolbag for lighting and rendering

Wireframe

Wireframe